#include "Global.h"

float Global::s_dashedVOffset = 0;
int Global::N1 = 0;
int Global::N2 = 0;
int Global::N3 = 0;
int Global::N4 = 0;
int Global::N5 = 0;

UInt Global::s_frameCnt = 0;
bool Global::s_isBlinkingOn = true;

bool Global::s_isDarkMode = false;